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Total war rome 2 difficulty effects
Total war rome 2 difficulty effects







  1. #TOTAL WAR ROME 2 DIFFICULTY EFFECTS MOD#
  2. #TOTAL WAR ROME 2 DIFFICULTY EFFECTS PATCH#

Removed Etruscan Chariots from being a commander unit in custom battles for Tarchuna.Lucanian Warriors and Lucanian Ambushers now require a tier 2 settlement to be recruited.Increased the negative loyalty provided by the Provoke politican action by 50%.Reduced the duration of Insult’s decreased loyalty effect by 2 turns.Increased the loyalty granted by Praise by 50%.Increased the cost of the Improve Relations intrigue by 150%.Increased the loyalty granted by Send Gift by 100%.Increased the cost of the Leisure Time and Assassinate intrigues by 100%.Send Diplomat will only grant a region where a border is shared between the player and the faction to whom a diplomat is sent.Reduced Steal Food’s scaling per point of zeal.Reduced Demoralize Army’s starting value and reduced it’s scaling per point of zeal.Increased the price of Etruscan City Guard.Decreased the price of Sherden Swordsmen and slightly increased their weapon damage and charge bonus.Veneti Ambushers can now attack as missile infantry, instead of always charging the enemy.Increased the melee attack and melee defence of Etruscan Light Spearmen.Slightly increased the weapon damage of Samnite Silver Infantrymen.Increased the morale of Samnite Silver Infantrymen and Linen Legion.Increased the movement speed of Lucanian Warriors.Reduced the armour of Centuriae and slightly increased their cost.Reduced the cost of Samnite Armoured Spearmen.Changed the loyalty bonuses on Easy and Normal difficulty – on Easy each party has +10 loyalty, on Normal there is no loyalty from difficulty.Family members will no longer separate from the player’s family to form a new political party.

total war rome 2 difficulty effects

#TOTAL WAR ROME 2 DIFFICULTY EFFECTS MOD#

  • Character limit for UI has been increased to alleviate some of the issues encountered by the Chinese localisation mod.
  • main_3c for Empire Divided) which will result in the start-pos.esf failing to be created
  • We should note that you should refrain from naming your database tables using the campaign prefixes (e.g.
  • Issues generating startpos files using BoB should now be resolved.
  • #TOTAL WAR ROME 2 DIFFICULTY EFFECTS PATCH#

    We’re releasing a small patch for Total War: ROME II today that contains a couple of minor fixes for the mod community: This patch introduces a number of tweaks, fixes, and improvements to ROME II’s base game and DLCs, including changes to politics, units, and the campaign map. The Total War: ROME II – Rise of the Republic balance patch is now live!









    Total war rome 2 difficulty effects